Lead Animator: In-Game & Cinematic

Penempatan: Petaling Jaya , Selangor
Kategori: Full Time
Industri: Game Developer

Uraian Tugas

  • Ability to create high quality animation content in Maya
  • Help mentor and grow other animators’ abilities
  • Serve as a positive role model for the team to follow in attitude, ability, proactivity, communication, and productivity within the department
  • Work with design and engineering to create new awesome, mind-blowing systemic animations
  • Additional responsibilities may be assigned as needed.
  • To learn more, please click here - https://grnh.se/37f7eb1b4us

Syarat & Kualifikasi

  • Willing to relocate/ On-site in Malaysia
  • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)
  • Minimum of 5 years working in the video-games industry
  • Produce very high-quality animation. Be able to provide accurate and clear feedback for other
  • Passion for pushing the envelope of interactive character animation
  • Ability to plan, setup, and direct motion capture shoots independently and efficiently
  • Good general technical knowledge of how games work
  • Must be comfortable using a script editor
  • Excellent problem solver / fire fighter
  • Highly motivated and proactive with a CAN DO attitude
  • Inspire teamwork and collaboration across the department
  • Proactive communicator within animation and other departments
  • Take responsibility for assignments and proactively identifies new tasks to take on
  • Finish tasks quickly. Is an expert at prioritization and letting others know when priorities must change
  • Never finds themselves idle and is always proactively finding useful things to work on to progress the company and team
  • Deep knowledge of Maya: layers, time/trax editor, mocap tools
  • In engine animation layering knowledge
  • Familiar with one of the modern animation systems: Unreal, Morpheme, Unity, etc
  • Bonus Skills: Python knowledge & C, C#, or C++ knowledge