Assist in creating 3D game-ready assets: work on High Poly model, Low Poly model, UV map, and Texture set.
Deliver work on time and according to schedule.
Digest direction, participate and engage with another team member to stay current on the scope and understanding of the project.
Multitask effectively, prioritize competing demands and follow through on details.
Syarat & Kualifikasi
amiliarity with 3D digital content creation software (Blender, ZBrush, Maya, 3ds Max, etc.).You need to adapt to ZBrush and Blender for the production pipeline in Agate.
Able to create good quality 3D model for the characters, their equipments, props, etc.
Able to digest and break down 3D model execution from concept art and lead/chief/director’s direction.
Able to create good quality textures using software like Substance Painter.
A proactive communicator, willing to give and receive constructive feedback.
Entry-level familiarity with 3D art in the context of game development is preferable. Prior involvement in academic or personal 3D projects is a plus.
Three-month internship period, starting from May or June 2024.
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