Create game-ready 3D animations for characters, environments/props, and VFX.
Create game-ready rigs for 3D models.
Collaborate with fellow team members to produce in-game cinematic.
Integrate and set up game animation data in the game engine.
Collaborate with fellow artists, team leads, tech, and design teams to produce believable characters and creatures.
Syarat & Kualifikasi
First-hand knowledge and practical experience with 3D software suites (Blender, Maya, 3DSmax, etc.) are required. You need to adapt to Blender for the production pipeline in Agate.
Able to set rigs to static 3D models.
Able to produce believable stylized animation.
Able to create and work with shape keys for facial animations.
Good communication and organizational skills.
Minimum of three years working as an animator in the video games/movies/animation industry.
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