Effectively collaborate with fellow artists, team leads, tech, and design teams to produce 3D assets and integrate them into the final playable product.
Deliver work on time and according to schedule.
Accept and provide direction to team members and participate and engage with the entire production team to stay current on the scope and understanding of the project.
Multitask effectively; prioritize competing demands and follow through on details.
Syarat & Kualifikasi
First-hand knowledge and practical experience with 3D Digital Content Creation software (Blender, Zbrush, Maya, 3DSmax, etc.).You need to adapt to Blender for the production pipeline in Agate.
Able to create good quality characters and props 3D models optimized for game development.
Able to create good quality textures using software like Substance Painter/Photoshop or Substance Designer.
Understanding the basics of principal Animation.
A proactive communicator, willing to give and receive constructive feedback.
3+ years of professional experience in the game development industry as a 3D Artist with at least one shipped title (excluding academic projects).
Pluses
Full understanding of game workflows and pipelines.
Experience & interest in developing stylized 3D art.
Proficiency in setting up rigs to static 3D models.
Proficiency in creating 3D Animation.
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