Planning, thinking, and designing game systems/controls/interfaces/narrative/level/mechanics that align with design pillars to delight the users.
Working collaboratively with fellow designers and development team members to concept and deliver the intended experience.
Communicating design decisions to relevant stakeholders.
Syarat & Kualifikasi
First and foremost, you are a designer. You must understand the end-users and business context to develop suitable solutions. You know when to make a quick and dirty prototype and when to make a polished one. You also have to gather users’ feedback and know how to use it to improve your design.
At least three years of working experience as a game designer.
Your portfolio should include at least 2-3 games. Experience developing casual games will be preferred.
Relevant portfolio. Applicants without a portfolio will not be considered.
Have a good understanding and can devise plans for a game’s monetization and in-game economy. Please show this in your portfolio.
Possess excellent critical and design thinking.
Possess excellent communication skills, both oral and written.
Able to lead fellow designers and/or the team to realize the vision of the design.
The ability to use relevant game engines and tools to prototype will be preferred.
Pluses
Possess design leadership experience.
Able to communicate fluently in English, both oral and written.
Lupa Password
Silakan cek kembali
email Anda, untuk reset password